VALORANT map guides
Map callouts and zone heatmaps for every VALORANT map
Every competitive VALORANT map with all official callouts labelled on the minimap. Learn the names your team uses, then see where you personally win and lose fights on each map.
- 13Maps
- 300Official callouts
- 13Glossary terms
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Callout glossary
What callouts are, and the common words teams use on every map.
Callouts are the shared names for places on a map, like A Main, Mid Courtyard or B Site. Using the same names lets your team react instantly instead of working out what you mean.
- Main
- The main attacker entrance into a site, such as A Main.
- Lobby
- The area just outside a site on the attacker side, before Main.
- Link
- A short connector between two areas, often between Mid and a site.
- Heaven
- An elevated position overlooking a site, usually held by defenders.
- Hell
- The area directly underneath Heaven.
- Cubby
- A small nook where a player can hide.
- Elbow
- A sharp bend in a corridor.
- Rafters
- A raised platform or beams above part of a site.
- Short / Long
- The shorter and longer routes into the same site.
- Default
- The standard spike plant spot on a site.
- CT / CT spawn
- Defender spawn. The term comes from Counter-Strike.
- T spawn
- Attacker spawn.
- Rotate
- Moving from one site to another during a round.
